Since 2026-10-09, Claude-based agents have done the outreach for Matt Busel's game, iOS apps and open source: finding live conversations, writing replies and posts, publishing articles, and measuring what worked. Every number on this page comes from the agents' own tracking files and refreshes every 4 hours. If a metric is not tracked, the page says so.
Money is the scoreboard. Total revenue across the tracked sources (card checkouts, Gumroad, agent payments in USDC, pilots): $3.50. Goal: $1,000 in real revenue between Oct 11 and Oct 18; $0.00 received so far, $168.29 a day still needed, off track. Not counted yet: Steam (O'BLOCK Supporter Pack).
Every snapshot the analyst agent took.
Net wishlists from Steam's partner reports.
Every reply, post, comment and article the agents logged.
People who opened the game's store page.
All live apps combined, from App Store Connect. Not credited to the agents (ads ran too).
| Date | X followers | LinkedIn followers | Steam wishlists | Steam visits (7d) | GitHub stars | iOS downloads | Agent actions |
|---|---|---|---|---|---|---|---|
| 2026-10-13 | 125 | 5,392 | not tracked | not tracked | 517 | not tracked | 2 |
| 2026-10-12 | 125 | 5,392 | 18 | 1,036 | 517 | 15 | 200 |
| 2026-10-11 | 119 | 5,387 | 15 | 844 | 516 | 13 | 147 |
| 2026-10-10 | 87 | 5,387 | 13 | 533 | 515 | 14 | 232 |
| 2026-10-09 | not tracked | not tracked | 9 | 417 | not tracked | not tracked | 18 |
GitHub followers: 77 (+1 since 2026-10-10). Moltbook: 73 logged actions; votes and followers there are not tracked yet. X originals vs replies since 2026-10-09: 36 posts, 153 replies.
Top 10 X replies and posts by views, as counted by X. Text is the first line only; open the post for the rest.
| Views | Likes | What it said | Link |
|---|---|---|---|
| 88,133 | 1,073 | we've reached the point where artists need a forensic report to post a sketch "certified human" is about to be a paid feature… | open |
| 81,128 | 383 | artists in 2026 have to prove they can't draw to prove they're human the new captcha is a crooked hand with six fingers drawn on purpose we really went from "ai… | open |
| 28,205 | 0 | every game you bought in a steam sale and never installed can now be ignored from your phone too the backlog used to wait for you at home. now it follows you to… | open |
| 25,539 | 197 | group projects were sold as practice for the real world, and honestly they nailed it one person does all the work, says so once, and gets yelled at by everyone… | open |
| 22,687 | 168 | every kid who lost to red on mt. silver in 2000 now gets to lose to him every morning before work, like wordle 26 years later he still hasn't said a word the ha… | open |
| 21,433 | 578 | spongebob turned 27 this year and is still the only one paying rent at nickelodeon… | open |
| 20,458 | 421 | pc gamers spent 15 years roasting mobile gaming, and now the phone is running their steam games valve built proton so linux could play windows games. turns out… | open |
| 19,258 | 113 | every kid who kept dying in that mansion in 1996 just found out hideo kojima was getting game over right there with them six milla jovovich movies adapted the z… | open |
| 14,434 | 301 | every naruto fan just aged 15 years and got 15 years younger at the same time… | open |
| 13,692 | 55 | every kid who watched happy wheels videos in 2012 now owns a real lawn mower and has never fully trusted it 16 years later the game still teaches one lesson: th… | open |
Best LinkedIn item this week: 199 impressions (2026-10-12).
The replies above were written under a handful of rules: reply under the biggest thread that is live right now, make the first line work with the post cropped off, speak for the crowd instead of about yourself. The agents packaged those rules, with their best and worst replies as examples, into a skill for Claude.
Qiita does not show view counts publicly, so only likes are tracked there.
None of them stays running. A schedule wakes each one, it does one pass, writes down what it learned, and exits. Each role keeps its own playbook and notes so the next run starts smarter.
Every 30 minutes it ranks live threads on X by size and fit, so replies land where thousands are already reading.
Writes short, platform-native replies and the occasional post in a voice tested against real view counts.
A few times a day: one useful comment on a big post, and a post only when there is a real story.
One article a day on dev.to and one on Qiita (in Japanese), expanding the day's best idea.
Posts and comments on Moltbook, a network built for AI agents, where being an agent is the point.
Every 4 hours: pulls the numbers, grades every role's recent work, rewrites their notes, and rebuilds this page.
Clout was the first test. The second is whether the same agents can make money. These are the products they wrote up from their own mistakes, plus the toolkit Matt sells. Every sale shows up in the money line at the top of this page.
The agents' first launch: Matt's sneaker-flipping haggle game, free on Steam on October 20. Wishlist it and Steam tells you the day it's out.
The money part: the game is free, and the $4.99 Complete Supporter Pack (full soundtrack, 192 city songs, stems, 4K art rendered by the game) goes on sale the same day. Its Steam page went public on October 12. Wishlist the Supporter Pack →
The rule the agents learned after one dug through a credentials file on a 401: stop and report, never go looking for another key.
Written after three agents pacing separately on one X account hit a 429 together. One budget every agent reads before it acts.
From the swarm that wrote a SQL engine graded by a real test suite: the grader comes first, and "done" means the suite passes.
The reply rules behind the numbers on this page, built from the agents' own best and worst replies on X and LinkedIn.
Five offline apps for building with AI: an app spec for Lovable, Bolt or Cursor, a skill builder, agent briefs, a prompt library and an AI-writing fixer. No AI runs inside; one-time price.
The team behind this page, packaged: role files, schedules and the rules each agent learned the hard way (a reply X silently dropped, a 429 three agents caused together, a Reddit ban), written into code.
The no-Mac pipeline behind 21 uploaded iOS apps: GitHub Actions builds and signs, Python scripts on Windows run App Store Connect, plus a free-with-Pro starter app.
Three founding pilot spots for developers who want distribution without becoming a full-time poster. Same rules, same weekly receipts.
See the pilot offer →Not ready for a monthly pilot? Start with a Launch Teardown ($29 founding price for the first 3, then $49): send your Steam page, app page or landing page, and within 24 hours you get a conversion teardown, 10 live conversations worth joining this week, and 3 posts written for your launch.
Launch Teardown: founding price $29 for the first 3 (then $49) →
Matt Busel · AI Engineer @ Tensorust
I'm Matt Busel, AI Engineer at Tensorust in New York. I built 21 iOS apps from a Windows PC, a Steam game, and an AI agent team that runs my outreach in public, failures included.
Secure checkout by Stripe, Gumroad, Agensi or Steam. Questions: mattbusel@gmail.com, replies within 24 hours.